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Draw

Panel: Sidebar ‣ QuadGuide ‣ Draw

Draw puts guides on the mesh. Every guide becomes an edge loop in the remesh.

The viewport while Draw runs on a head: cyan guides, tinted regions, the mirror line and a point where guides meet, numbered 1 to 4

  1. A guide: it becomes an edge loop.
  2. A tinted region (with Fill with Patches on): it becomes one patch of quads.
  3. The mirror line.
  4. A point where guides meet.

Usage

  1. Press Draw.
  2. Draw and edit guides. Orbit and zoom work as usual.
  3. Press Esc to leave. Guides are saved on the mesh.

The keys that work right now are listed at the bottom left of the viewport. F1 shows all of them; press it again to hide the list. See also Every key of Draw.

Draw pressed in the sidebar, a line drawn with F, a box with the pen, and the region filling

What You See

Guides

A guide
Selected
Under the mouse
Mirror line (M)

Points

Sharp corner (big)
Smooth point (small)
Selected point
Two handles (H: show all)

Where guides meet

Junction
Snaps to a point
Snaps to a line

Line ends (P + click)

Runs on to the next guide
Stops with a pole

Regions (K + click)

Becomes a patch
Filled freely (open)
Grid
Free

A Region's Kind

Hold K and click a tinted region to choose how it is filled. Each click changes the pin in the region; the next remesh uses it.

Auto Grid (#) Free (dashed ring)
A round region filled automatically: a grid at an angle The same region stated grid: a straight grid The same region stated free: remeshed freely

See Also

Putting down a guide · Points and handles · Junctions · Mirror X · Patches